Homemade Movie and Scene Analysis

Kevin, ChaeHyun. Lim
11 min readNov 6, 2022

I used a wide shot, eye-level angle, static movement, and deep focus. This was my first scene, so I wanted to show the scenery and the setting of the film. I wanted the audience to see the characters but also the setting, I also wanted to give more visual information about the green and rural setting. With no expected action, I tried to make this scene as neutral as possible.

I used a full shot/POV shot, a slightly high angle, random movement, and soft focus. I wanted people to realize that the first character wasn’t alone. With the POV shot, I made sure the audience knew that an enemy was watching him. The slight high angle was to show that, as soldier 1 (the first soldier the audience sees) does not know he is being watched, soldier 2 (the second Pancho soldier) had the advantage. Radom’s movement went well with the POV shot because this shot was meant to show what soldier 2 sees. The soft focus was used so that it had more of an old sniper scope feel.

I used a wide shot, shoulder level angle, camera pushed-in, and deep focus. A wide shot was used so that the audience could see what soldier 1 could have seen at the moment. The shoulder level angle was used to give it more of a POV feel. I used a camera pushed in because I was not entirely sure if the audience could have spotted soldier 2 with all the camo. I wanted the audience to know how close the enemy was to soldier 1. The deep focus was used so that guidance could pay attention to both the surroundings and soldier 2. I wanted the audience to see the surroundings to know how good the camo was.

I used a wide shot, eye-level angle, complete static movement, and deep focus. I wanted to have a similar effect as the previous shot, in the sense that I wanted the audience to see much more in the eyes of soldier 1 would see. The wide shot, eye level angle, complete static movement, and deep focus all help to make this what a normal person would casually see. I wanted to highlight that soldier 2 really can not be seen. The wide shot helps soldier2 to blend into the background, the eye level angle makes sure that this looks like a pov shot, the static movement was used to portray how normal and calm the situation is to solider 1, and the deep focus to not specifically highlight soldier 2 but everything.

I used a medium shot, a slight dutch angle, a quick tilt, and shallow focus (tried to, but Apple doesn’t have the best camera). The medium shot was used so that I could make sure the ground and then soldier 1 could be seen in a transition from quick tilt. The Dutch angle was rather accidental from my dad (cameraman), but it worked out well. The dutch angle gave the audience and soldier 1 the realization of the danger and eeriness of the current situation and scene. The shallow focus was tried use to give more attention to the reaction of soldier 1 but the camera was not that great, explaining why there are so many deep foci.

I used high close-up (well, it became high close up to be exact), eye-level angles, zoom-in, and deep focus. I used a high close-up to show the emotion of soldier 2. Eye level angle and deep focus were then used to show the neutral side of soldier 1, there was nothing special about the angle and lens, to be honest. However, zoom-in was very important in this scene. The emotion of soldier 1 is calm and steady. The zoom-in tries to highlight the chaos of war and increasing tension. Meaning, when soldier 1 shoots, knowing where the camo soldier 2 was with perfect calmness, it shows the audience that he is a hardened veteran, an experienced soldier.

I used a medium-full shot to show soldier 2 fleeing away after being spotted by soldier 1, this specific shot was used to show the entirety of soldier 2 and his panic. I gave soldier 2 a slightly low angle when he is crouching to now show that he lost his upper hand and was now being attacked. An eye level angle was then used to show his quick escape, losing his disadvantages. A static movement was used to show the action of soldier 2 without any distractions. The deep focus was finally used to still show the surroundings and of the characters implying that it was just them, man vs man and that no one is going to help out either side.

I used a medium close-up to show the terrified and serious emotion of soldier 2 as he is now running for his life. An eye level angle, and random movement/tracking movement was given to the feel that the audience was moving with soldier 2, an experience that also made the audience also fear and urge to run away from soldier 1. I tried to use shallow focus on the emotion of soldier 2, but, again, the camera was not of the greatest quality.

I used a medium shot to show mainly soldier 2 and his realization to hide and ambush soldier 1. It was also used to hide the location for a later scene where soldier 1 looks around to show that something came up that would make him win. I used shoulder level angle, and tracking/ random movement to, again, give the feeling to the audience that they were with soldier 1 and with the chase. It also gave the feeling that this was real life from the random camera movement. To be fairly honest, we used a selfie stick with my dad as the cameraman, so random movement was already assured from the start, but it gave a nice effect. The deep focus was used to give a more neutral feeling to give the illusion that soldier 2 was safe.

I used a high close-up and zoom-in movement to show another realization and motion of soldier 2, a realization that will save him and win the duel. An eye level angle was used to give a clear sight of soldier 2’s face when the high close-up and zoom-in did happen. I used deep focus to capture the rural nature and also the character.

I used a wide shot to give notice of the surroundings to the audience. This would later show what soldier 1 sees, the audience than would know that soldier 2 planned something, which would later pay well for soldier 2. Eye level angle and deep focus were used to show soldier 2 to the fullest, it was also used to highlight the surroundings that would be so useful later, such as the road that makes soldier 2’s disguise so obvous.

I used establishing shots to show the trees and the settings. I wanted to convey that some time has passed since the last scene. I used an eye-level angle to show a neutral feeling toward the audience because there were no active threats to both characters and this was the time when they are trying to find each other rather than shooting. The tilt was used to slowly come down to the scene to further drive in the idea that time has passed. The deep focus was used so that all of the forest and scenery can be seenby the audience.

I used a master shot to transition away from the established shot. It also worked well because it also showed how well soldier 1 was hidden and confirmed the location of soldier 1. I used a knee-level angle to convey that he is hidden well. Also, because of soldier 1’s crouching, I wanted a natural shot to show that he is technically safe right now. I used static movement and deep focus to show a neutral shot, again, to convey that soldier 1 was safe and the current situation was trying to find the enemy.

I used a master shot of the road and the opening to make sure that soldier 2’s trap was too obvious to soldier 1. I used a knee-level angle because I needed to make sure that the POV was actually what soldier 1 was seeing and because soldier 1 was crouching, I needed a knee-level angle. I used the pan to make it look like soldier 1 was scouting for solider 2. I would have preferred to use rack focus to make the reveal to be more dramatic, but not have so much luck with the Apple camera. So it came out as deep focus, but it did look more real as a POV shot, so it still came out well.

I used a medium close up to show the reaction of the soldier and his confusion about the obvious disguise. I used eye-level angles to make sure the reaction of soldier 1 can be seen. To be honest, this is technical, a knee-level angle because I was crouching, but it became an eye-level angle. I chose a static movement to directly focus on the reaction without any distraction. I used shallow focus to, again, especially focus on soldier 1’s face more than anything else.

This was pretty much the same thing as the last scene. I used a medium close-up to show the reaction of the soldier and his confusion about the obvious disguise. I used eye-level angles to make sure the reaction of soldier 1 can be seen. I chose a static movement to directly focus on the reaction without any distraction. I used shallow focus to, again, especially focus on soldier 1’s face more than anything else. I used the same traits to make sure the audience realized that this was the same person and that not much time has passed since when denies the obvious trap.

especially used a master shot to show the whole scene, not only the road and the Pancho but also the bushes where soldier 1 would shoot from the bush sound. Same as last time, I used knee-level angles to match and make sure that this scene looked like a POV shot. To feel as if this was realistic, I used pan movement with deep focus. In real life, when he looks right at the Pancho because he hears a sound from it, it should be a pan, not a quick shot.

I used a wide shot so that the camo of soldier 1 could be appreciated and to show soldier 1 aiming and then shooting the assumed location of soldier 2. Deep focus helped with the camo because it focused on the background as well as the character. Knee level angle was used because of the same reason: to match the eye level of soldier 1. The static movement is especially used because this was the moment of suspense, the moment where the audience thinks soldier 2 is going to die.

I used random movement with deep focus to make the audience feel like this was what soldier 1 was seeing and to make the audience feel like they were soldier 1. I used a medium shot to show where soldier 1 shot, to make the audience clear that he did not shoot Pancho. Knee level angle was again used to make sure this look realistic POV shot.

I used a medium shot, deep focus, and static shot with eye level angle so that the audience could see that soldier 1 was making sure of his kill. This shot was important as this showed that soldier 1 was vulnerable at this scene without him holding his rifle. The medium shot and deep focus gave soldier1’s face more attention. The eye level angle with the static shot gave the scene a more natural feeling, a feeling that the action has been finished.

I used eye level angle, medium shot/POV shot, random/tilt-up movement, and deep focus. Eye level angle and deep focus were used so that the audience knew that the too-obvious Pancho decoy was the actual soldier 2. A medium shot/POV shot was needed to make it look like the audience was part of soldier 1. The random movement was used so that it looked like a POV shot and a tilt-up movement was then also used to make sure the audience can go up with soldier 2.

I used wide shots and deep focus to high close up so the audience was moving with the bullet as it killed soldier 1. I used an eye-level angle so that the quick reaction of soldier 1 can be seen before his demise. I used zoom so that the camera could become the bullet itself.

I used a high close-up to see the gun and the helmet to symbolize that soldier 1 had died. I made it a ground-level angle so the audience didn’t have to see the body but just the helmet and the gun that fell from soldier 1. The static movement was then used so that it became more symbolic of the demise and dramatic than too much action. I also just didn’t want the audience to see a dead body. The deep focus was used so the audience knew that the helmet and gun fell to the ground.

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Kevin, ChaeHyun. Lim

An active Korean American student, love classical and new, self-proclaimed economist, believe in the words of Confucius, and inventor with 8 patents.